I just wish the combat was more challenging, Normal Difficulty is just too easy for me. Same for limit breaks or summons, whose respective bars are slowly filled during prolongued battles. You can move, dodge, execute basic attacks and guard in real time, while items/spells/special moves can be used only after the ATB bar has been filled. Battles flow like a mix of real-time action and turn-based specials. Gone are the battle screen transitions, you simply engage any foe encountered on the environment. Gameplay is the most important feature of any game and I can say Final Fantasy VII Remake has one of the best battle systems I have played on any JRPG. Red XIII is introduced very late into the game and has no real time to shine, but he should be fleshed out in the sequels. Of course there couldn't be a FF7 game without Sephiroth, but he's more of a guest star and isn't fleshed out at all. Cloud is a seemingly emotionless man of few words with a mysterious past, Tifa is a childhood friend of Cloud's, Aerith is a carefree florist with plenty of mystery surrounding her, the trio of Jessie/Wedge/Biggs make for some nice chat, and Barret is a father genuinely concerned about the planet and his daughter Marlene. With the expanded scope, nearly every character is fleshed out and has the chance to shine a bit. The story is pretty straight-forward but also heavily cryptic (thanks to it having to be continued in the sequels), so there is no clear resolution, just a cliff-hanger. Had it been a straight retelling of the original's story, it'd have been boring for everyone who's read about FF7's story, and even hardcore FF7 fans would have yawned at it. At least Square Enix take creative chances and don't play it safe. This remake is not just the same game with modern graphics, and that's what I appreciate most in remakes of this kind. Treat it like a parallel universe relative to the original 1997 game. I warn fans that some story bits of the original have been changed a bit (ignoring the new content, the overall plot is 95% the same as the original up until the end of the Midgar portion) and Square Enix hint that the story will change even more in the sequels, for better or worse. This remake focuses on the Midgar portion of the original game, which originally lasted a few hours, thus Square Enix have largely expanded the content, the story, the character arcs, introduced tons of boss fights, etc. It's just the opinion of a first-timer (kind of). Disclaimer: I have played a bit of FF7 in the past but I'm not a FF7 purist, so you won't find here any criticisms like "oh they changed that story bit and it's awful" etc. This release surely isn't perfect, but sets the stage for something truly memorable down the line. This release surely isn't perfect, Final Fantasy VII Remake is the 1st part of the biggest and most ambitious videogame remake project ever. Simply navigate to Options > Controls from the main menu of the game.Final Fantasy VII Remake is the 1st part of the biggest and most ambitious videogame remake project ever. You can customize the key bindings in the options menu. What buttons do what on my PS4 controller? What are the default key bindings?Įvery control option on the PS4 version of Final Fantasy VII Remake.
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